Score hermap12=0, himmema2=0
HiveGame between hermap12 and himmema2
hermap12.algorithmName=bolest
himmema2.algorithmName=motoBombiÃÂ
Game start
hermap12.move() took 0.00 s
hermap12.myMove=0
Player hermap12: ['q', None, None, 3, 6]
Board after move:
himmema2.move() took 0.00 s
himmema2.myMove=0
Player himmema2: ['A', None, None, 2, 6]
hermap12.move() took 0.00 s
hermap12.myMove=1
Player hermap12: ['g', None, None, 4, 5]
Board after move:
himmema2.move() took 0.00 s
himmema2.myMove=1
Player himmema2: ['S', None, None, 1, 6]
hermap12.move() took 0.00 s
hermap12.myMove=2
Player hermap12: ['a', None, None, 4, 6]
Board after move:
himmema2.move() took 0.00 s
himmema2.myMove=2
Player himmema2: ['S', None, None, 0, 7]
hermap12.move() took 0.00 s
hermap12.myMove=3
Player hermap12: ['s', None, None, 5, 5]
Board after move:
himmema2.move() took 0.00 s
himmema2.myMove=3
Player himmema2: ['Q', None, None, 1, 7]
hermap12.move() took 0.00 s
hermap12.myMove=4
Player hermap12: ['s', None, None, 3, 7]
Board after move:
himmema2.move() took 0.00 s
himmema2.myMove=4
Player himmema2: ['A', None, None, 0, 8]
hermap12.move() took 0.00 s
hermap12.myMove=5
Player hermap12: ['a', None, None, 5, 4]
Board after move:
himmema2.move() took 0.00 s
himmema2.myMove=5
Player himmema2: ['G', None, None, 0, 6]
hermap12.move() took 0.00 s
hermap12.myMove=6
Player hermap12: ['a', 4, 6, 3, 5]
Board after move:
himmema2.move() took 0.00 s
himmema2.myMove=6
Player himmema2: ['B', None, None, 1, 5]
hermap12.move() took 0.00 s
hermap12.myMove=7
Player hermap12: ['a', 3, 5, 4, 4]
Board after move:
himmema2.move() took 0.00 s
himmema2.myMove=7
Player himmema2: ['G', None, None, 0, 5]
hermap12.move() took 0.00 s
hermap12.myMove=8
Player hermap12: ['a', 5, 4, 4, 7]
Board after move:
himmema2.move() took 0.00 s
himmema2.myMove=8
Player himmema2: ['B', None, None, 0, 4]
hermap12.move() took 0.00 s
hermap12.myMove=9
Player hermap12: ['g', None, None, 3, 4]
Board after move:
himmema2.move() took 0.01 s
himmema2.myMove=9
Player himmema2: ['G', 0, 6, 4, 6]
hermap12.move() took 0.00 s
hermap12.myMove=10
Player hermap12: ['a', 4, 7, -1, 4]
Board after move:
himmema2.move() took 0.08 s
himmema2.myMove=10
Player himmema2: ['A', 0, 8, -1, 3]
hermap12.move() took 0.00 s
hermap12.myMove=11
Player hermap12: ['b', None, None, 5, 4]
Board after move:
himmema2.move() took 0.03 s
himmema2.myMove=11
Player himmema2: ['S', 0, 7, -1, 5]
hermap12.move() took 0.00 s
hermap12.myMove=12
Player hermap12: ['b', None, None, 6, 4]
Board after move:
himmema2.move() took 0.01 s
himmema2.myMove=12
Player himmema2: ['B', 0, 4, 0, 3]
hermap12.move() took 0.00 s
hermap12.myMove=13
Player hermap12: ['g', 3, 4, 7, 4]
Board after move:
himmema2.move() took 0.00 s
himmema2.myMove=13
Player himmema2: ['Q', 1, 7, 2, 7]
hermap12.move() took 0.00 s
hermap12.myMove=14
Player hermap12: ['a', 4, 4, 3, 8]
Board after move:
himmema2.move() took 0.01 s
himmema2.myMove=14
Player himmema2: ['Q', 2, 7, 2, 8]
hermap12.move() caused error:
Traceback (most recent call last):
/player.py", line 318, in move
return stone.stone_info(self.myColorIsUpper) + [rp[0],rp[1]]
AttributeError: 'NoneType' object has no attribute 'stone_info'
Game state:
self.board = {-6: {12: ''}, -5: {10: '', 11: '', 12: ''}, -4: {8: '', 9: '', 10: '', 11: '', 12: ''}, -3: {6: '', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, -2: {4: '', 5: '', 6: '', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, -1: {2: '', 3: 'A', 4: 'a', 5: 'S', 6: '', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, 0: {0: '', 1: '', 2: '', 3: 'B', 4: '', 5: 'G', 6: '', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, 1: {0: '', 1: '', 2: '', 3: '', 4: '', 5: 'B', 6: 'S', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, 2: {0: '', 1: '', 2: '', 3: '', 4: '', 5: '', 6: 'A', 7: '', 8: 'Q', 9: '', 10: '', 11: '', 12: ''}, 3: {0: '', 1: '', 2: '', 3: '', 4: '', 5: '', 6: 'q', 7: 's', 8: 'a', 9: '', 10: '', 11: '', 12: ''}, 4: {0: '', 1: '', 2: '', 3: '', 4: '', 5: 'g', 6: 'G', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, 5: {0: '', 1: '', 2: '', 3: '', 4: 'b', 5: 's', 6: '', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, 6: {0: '', 1: '', 2: '', 3: '', 4: 'b', 5: '', 6: '', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, 7: {0: '', 1: '', 2: '', 3: '', 4: 'g', 5: '', 6: '', 7: '', 8: '', 9: '', 10: '', 11: ''}, 8: {0: '', 1: '', 2: '', 3: '', 4: '', 5: '', 6: '', 7: '', 8: '', 9: ''}, 9: {0: '', 1: '', 2: '', 3: '', 4: '', 5: '', 6: '', 7: ''}, 10: {0: '', 1: '', 2: '', 3: '', 4: '', 5: ''}, 11: {0: '', 1: '', 2: '', 3: ''}, 12: {0: '', 1: ''}}
self.myMove = 15
self.myPieces = {'q': 0, 'a': 0, 'b': 0, 's': 0, 'g': 0}
self.rivalPieces = {'Q': 0, 'A': 0, 'B': 0, 'S': 0, 'G': 0}
self.myColorIsUpper = False
self.tournament = True