Score preromic=0, sternemm=0
preromic vs sternemm
Error in this game!go to the error
End of this game
Move 0
End of this game; Begin of this game
preromic is playing ..
preromic returned [2, 2, 1, [[0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0], [0, 0, 1, 0, 0, 0], [0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0]], []]
Player preromic's move took 1.000 ms
| Before placement | After placement + repulsion | Final state of the game |
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Move 1
End of this game; Begin of this game
sternemm is playing ..
sternemm returned [2, 3, -1, [[0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0], [0, 1, 0, -1, 0, 0], [0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0]], []]
Player sternemm's move took 4.000 ms
| Before placement | After placement + repulsion | Final state of the game |
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Move 2
End of this game; Begin of this game
preromic is playing ..
preromic returned [3, 3, 1, [[0, 0, 0, 0, 0, 0], [0, 0, 0, -1, 0, 0], [0, 1, 0, 0, 0, 0], [0, 0, 0, 1, 0, 0], [0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0]], []]
Player preromic's move took 1.000 ms
| Before placement | After placement + repulsion | Final state of the game |
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Move 3
End of this game; Begin of this game
sternemm is playing ..
sternemm returned [3, 2, -1, [[0, 0, 0, 0, 0, 0], [1, 0, 0, -1, 0, 0], [0, 0, 0, 0, 0, 0], [0, 0, -1, 0, 1, 0], [0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0]], []]
Player sternemm's move took 9.000 ms
| Before placement | After placement + repulsion | Final state of the game |
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Move 4
End of this game; Begin of this game
preromic is playing ..
preromic returned [2, 2, 1, [[0, 0, 0, 0, -1, 0], [1, 0, 0, 0, 0, 0], [0, 0, 1, 0, 0, 0], [0, 0, 0, 0, 1, 0], [0, 0, -1, 0, 0, 0], [0, 0, 0, 0, 0, 0]], []]
Player preromic's move took 2.000 ms
| Before placement | After placement + repulsion | Final state of the game |
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Move 5
End of this game; Begin of this game
sternemm is playing ..
sternemm returned [2, 3, -1, [[0, 0, 0, 0, -1, 0], [1, 0, 0, 0, 0, 0], [0, 1, 0, -1, 0, 0], [0, 0, 0, 0, 0, 0], [0, 0, -1, 0, 0, 1], [0, 0, 0, 0, 0, 0]], []]
Player sternemm's move took 10.000 ms
| Before placement | After placement + repulsion | Final state of the game |
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Move 6
End of this game; Begin of this game
preromic is playing ..
preromic returned [2, 2, 1, [[0, 0, 0, 0, -1, 0], [1, 0, 0, 0, 0, 0], [1, 0, 1, 0, -1, 0], [0, 0, 0, 0, 0, 0], [0, 0, -1, 0, 0, 1], [0, 0, 0, 0, 0, 0]], []]
Player preromic's move took 2.000 ms
| Before placement | After placement + repulsion | Final state of the game |
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Move 7
End of this game; Begin of this game
sternemm is playing ..
sternemm returned [2, 1, -1, [[0, 0, 0, 0, -1, 0], [0, 0, 0, 0, 0, 0], [0, -1, 0, 1, -1, 0], [0, 0, 0, 0, 0, 0], [0, 0, -1, 0, 0, 1], [0, 0, 0, 0, 0, 0]], []]
Player sternemm's move took 9.000 ms
| Before placement | After placement + repulsion | Final state of the game |
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Move 8
End of this game; Begin of this game
preromic is playing ..
preromic returned [3, 3, 1, [[0, 0, 0, 0, -1, 0], [0, 0, 0, 1, 0, -1], [0, -1, 0, 0, 0, 0], [0, 0, 0, 1, 0, 0], [0, 0, 0, 0, 0, 1], [0, -1, 0, 0, 0, 0]], []]
Player preromic's move took 2.000 ms
| Before placement | After placement + repulsion | Final state of the game |
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Move 9
End of this game; Begin of this game
sternemm is playing ..
sternemm returned [2, 3, -1, [[0, 0, 0, 1, -1, 0], [0, 0, 0, 0, 0, -1], [0, -1, 0, -1, 0, 0], [0, 0, 0, 0, 0, 0], [0, 0, 0, 1, 0, 1], [0, -1, 0, 0, 0, 0]], []]
Player sternemm's move took 7.000 ms
| Before placement | After placement + repulsion | Final state of the game |
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Move 10
End of this game; Begin of this game
preromic is playing ..
preromic returned [1, 2, 1, [[0, 0, 0, 0, -1, 0], [0, 0, 1, 0, 0, -1], [0, 0, 0, 0, 0, 0], [-1, 0, 0, 0, -1, 0], [0, 0, 0, 1, 0, 1], [0, -1, 0, 0, 0, 0]], []]
Player preromic's move took 2.000 ms
| Before placement | After placement + repulsion | Final state of the game |
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Move 11
End of this game; Begin of this game
sternemm is playing ..
sternemm returned [2, 2, -1, [[0, 0, 1, 0, -1, 0], [0, 0, 0, 0, 0, -1], [0, 0, -1, 0, 0, 0], [-1, 0, 0, 0, -1, 0], [0, 0, 0, 1, 0, 1], [0, -1, 0, 0, 0, 0]], []]
Player sternemm's move took 5.000 ms
| Before placement | After placement + repulsion | Final state of the game |
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Move 12
End of this game; Begin of this game
preromic is playing ..
preromic returned [3, 3, 1, [[0, 0, 1, 0, -1, 0], [0, -1, 0, 0, 0, -1], [0, 0, 0, 0, 0, 0], [-1, 0, 0, 1, 0, -1], [0, 0, 0, 0, 0, 1], [0, -1, 0, 1, 0, 0]], []]
Player preromic's move took 2.000 ms
| Before placement | After placement + repulsion | Final state of the game |
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Move 13
End of this game; Begin of this game
sternemm is playing ..
sternemm returned [3, 2, -1, [[0, 0, 1, 0, -1, 0], [0, -1, 0, 0, 0, -1], [0, 0, 0, 0, 0, 0], [-1, 0, -1, 0, 1, -1], [0, 0, 0, 0, 0, 1], [0, -1, 0, 1, 0, 0]], []]
Player sternemm's move took 4.000 ms
| Before placement | After placement + repulsion | Final state of the game |
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Move 14
End of this game; Begin of this game
preromic is playing ..
preromic returned [2, 1, 1, [[0, -1, 1, 0, -1, 0], [0, 0, 0, 0, 0, -1], [0, 1, 0, 0, 0, 0], [0, 0, 0, 0, 1, -1], [0, 0, 0, -1, 0, 1], [0, -1, 0, 1, 0, 0]], []]
Player preromic's move took 2.000 ms
| Before placement | After placement + repulsion | Final state of the game |
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Move 15
End of this game; Begin of this game
sternemm is playing ..
sternemm returned [2, 2, -1, [[0, -1, 1, 0, -1, 0], [0, 0, 0, 0, 0, -1], [1, 0, -1, 0, 0, 0], [0, 0, 0, 0, 1, -1], [0, 0, 0, -1, 0, 1], [0, -1, 0, 1, 0, 0]], []]
Player sternemm's move took 3.000 ms
| Before placement | After placement + repulsion | Final state of the game |
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Move 16
End of this game; Begin of this game
preromic is playing ..
preromic returned [2, 3, 1, [[0, -1, 1, 0, -1, 0], [0, 0, 0, 0, 0, -1], [1, -1, 0, 1, 0, 0], [0, 0, 0, 0, 1, -1], [0, 0, 0, -1, 0, 1], [0, -1, 0, 1, 0, 0]], [[2, 3], [3, 4], [4, 5]]]
Player preromic's move took 2.000 ms
| Before placement | After placement + repulsion | Final state of the game |
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Move 17
End of this game; Begin of this game
sternemm is playing ..
sternemm returned [3, 1, -1, [[0, -1, 1, 0, -1, 0], [0, -1, 0, 0, 0, -1], [0, 0, 0, 0, 0, 0], [0, -1, 0, 0, 0, -1], [0, 0, 0, -1, 0, 0], [0, -1, 0, 1, 0, 0]], []]
Player sternemm's move took 1.000 ms
| Before placement | After placement + repulsion | Final state of the game |
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Move 18
End of this game; Begin of this game
preromic is playing ..
preromic returned [1, 2, 2, [[0, 0, 0, 0, -1, 0], [-1, 0, 2, 0, 0, -1], [0, 0, 0, 0, 0, 0], [0, -1, 0, 0, 0, -1], [0, 0, 0, -1, 0, 0], [0, -1, 0, 1, 0, 0]], []]
Player preromic's move took 4.000 ms
| Before placement | After placement + repulsion | Final state of the game |
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Move 19
End of this game; Begin of this game
sternemm is playing ..
sternemm returned [3, 3, -1, [[0, 0, 0, 0, -1, 0], [-1, 0, 2, 0, 0, -1], [0, 0, 0, 0, 0, 0], [0, -1, 0, -1, 0, -1], [0, 0, 0, -1, 0, 0], [0, -1, 0, 1, 0, 0]], []]
Player sternemm's move took 2.000 ms
| Before placement | After placement + repulsion | Final state of the game |
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Move 20
End of this game; Begin of this game
preromic is playing ..
preromic returned [3, 2, 2, [[0, 0, 0, 0, -1, 0], [-1, 0, 2, 0, 0, -1], [0, 0, 0, 0, 0, 0], [-1, 0, 2, 0, -1, -1], [0, 0, 0, 0, 0, 0], [0, -1, 0, 1, -1, 0]], []]
Player preromic's move took 4.000 ms
| Before placement | After placement + repulsion | Final state of the game |
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Move 21
End of this game; Begin of this game
sternemm is playing ..
Traceback (most recent call last):
player.py", line 686, in play
x0, y0, animal, newboard, trojice_komplet = strategie_hrac()
^^^^^^^^^^^^^^^^
player.py", line 609, in strategie_hrac
deti = potencialni_stavy(hraci_deska_puvodni, pocet_kocek_ruka_hrac, pocet_kotat_ruka_hrac,
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
player.py", line 595, in potencialni_stavy
vsechny_deti.append((board_minmax, kotata_me,
^^^^^^^^^^^^
UnboundLocalError: cannot access local variable 'board_minmax' where it is not associated with a value
Error occured in situation:
self.board=[[0, 0, 0, 0, -1, 0], [-1, 0, 2, 0, 0, -1], [0, 0, 0, 0, 0, 0], [-1, 0, 2, 0, -1, -1], [0, 0, 0, 0, 0, 0], [0, -1, 0, 1, -1, 0]]
self.cats=0
self.kittens=8
self.otherCats=3
self.otherKittens=5
self.tournament=True
self.timeOut=2.1
self.player=-1
self.maxMoves=100
Begin of this game