Score bacikver=0, pospiad6=0
HiveGame between bacikver and pospiad6
bacikver.algorithmName=myGreatMethod
pospiad6.algorithmName=myGreatMethod
Game start
bacikver.move() took 0.00 s
bacikver.myMove=0
Player bacikver: ['q', None, None, 3, 6]
Board after move:
pospiad6.move() took 0.00 s
pospiad6.myMove=0
Player pospiad6: ['Q', None, None, 4, 6]
bacikver.move() took 0.00 s
bacikver.myMove=1
Player bacikver: ['b', None, None, 3, 5]
Board after move:
pospiad6.move() took 0.00 s
pospiad6.myMove=1
Player pospiad6: ['A', None, None, 5, 5]
bacikver.move() took 0.00 s
bacikver.myMove=2
Player bacikver: ['a', None, None, 2, 6]
Board after move:
pospiad6.move() took 0.00 s
pospiad6.myMove=2
Player pospiad6: ['A', None, None, 4, 7]
bacikver.move() took 0.00 s
bacikver.myMove=3
Player bacikver: ['a', None, None, 1, 6]
Board after move:
pospiad6.move() took 0.00 s
pospiad6.myMove=3
Player pospiad6: ['B', None, None, 5, 6]
bacikver.move() took 0.00 s
bacikver.myMove=4
Player bacikver: ['b', None, None, 3, 4]
Board after move:
pospiad6.move() took 0.00 s
pospiad6.myMove=4
Player pospiad6: ['B', None, None, 3, 8]
bacikver.move() took 0.00 s
bacikver.myMove=5
Player bacikver: ['s', None, None, 1, 7]
Board after move:
pospiad6.move() took 0.00 s
pospiad6.myMove=5
Player pospiad6: ['S', None, None, 2, 8]
bacikver.move() took 0.00 s
bacikver.myMove=6
Player bacikver: ['s', None, None, 4, 3]
Board after move:
pospiad6.move() took 0.00 s
pospiad6.myMove=6
Player pospiad6: ['S', None, None, 1, 9]
bacikver.move() took 0.00 s
bacikver.myMove=7
Player bacikver: ['g', None, None, 2, 4]
Board after move:
pospiad6.move() took 0.00 s
pospiad6.myMove=7
Player pospiad6: ['G', None, None, 0, 9]
bacikver.move() took 0.00 s
bacikver.myMove=8
Player bacikver: ['g', None, None, 3, 3]
Board after move:
pospiad6.move() took 0.00 s
pospiad6.myMove=8
Player pospiad6: ['G', None, None, -1, 9]
bacikver.move() caused error:
Traceback (most recent call last):
/player.py", line 322, in move
fun = myAnimals[guess]
IndexError: list index out of range
Game state:
self.board = {-6: {12: ''}, -5: {10: '', 11: '', 12: ''}, -4: {8: '', 9: '', 10: '', 11: '', 12: ''}, -3: {6: '', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, -2: {4: '', 5: '', 6: '', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, -1: {2: '', 3: '', 4: '', 5: '', 6: '', 7: '', 8: '', 9: 'G', 10: '', 11: '', 12: ''}, 0: {0: '', 1: '', 2: '', 3: '', 4: '', 5: '', 6: '', 7: '', 8: '', 9: 'G', 10: '', 11: '', 12: ''}, 1: {0: '', 1: '', 2: '', 3: '', 4: '', 5: '', 6: 'a', 7: 's', 8: '', 9: 'S', 10: '', 11: '', 12: ''}, 2: {0: '', 1: '', 2: '', 3: '', 4: 'g', 5: '', 6: 'a', 7: '', 8: 'S', 9: '', 10: '', 11: '', 12: ''}, 3: {0: '', 1: '', 2: '', 3: 'g', 4: 'b', 5: 'b', 6: 'q', 7: '', 8: 'B', 9: '', 10: '', 11: '', 12: ''}, 4: {0: '', 1: '', 2: '', 3: 's', 4: '', 5: '', 6: 'Q', 7: 'A', 8: '', 9: '', 10: '', 11: '', 12: ''}, 5: {0: '', 1: '', 2: '', 3: '', 4: '', 5: 'A', 6: 'B', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, 6: {0: '', 1: '', 2: '', 3: '', 4: '', 5: '', 6: '', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, 7: {0: '', 1: '', 2: '', 3: '', 4: '', 5: '', 6: '', 7: '', 8: '', 9: '', 10: '', 11: ''}, 8: {0: '', 1: '', 2: '', 3: '', 4: '', 5: '', 6: '', 7: '', 8: '', 9: ''}, 9: {0: '', 1: '', 2: '', 3: '', 4: '', 5: '', 6: '', 7: ''}, 10: {0: '', 1: '', 2: '', 3: '', 4: '', 5: ''}, 11: {0: '', 1: '', 2: '', 3: ''}, 12: {0: '', 1: ''}}
self.myMove = 9
self.myPieces = {'q': 0, 'a': 0, 'b': 0, 's': 0, 'g': 0}
self.rivalPieces = {'Q': 0, 'A': 0, 'B': 0, 'S': 0, 'G': 0}
self.myColorIsUpper = False
self.tournament = True