Score hermap12=0, vasiltob=0
HiveGame between hermap12 and vasiltob
hermap12.algorithmName=bolest
vasiltob.algorithmName=proc mi to vzdycky timeoutne jednou za turnaj://
Game start
hermap12.move() took 0.00 s
hermap12.myMove=0
Player hermap12: ['s', None, None, 3, 6]
Board after move:
vasiltob.move() took 0.00 s
vasiltob.myMove=0
Player vasiltob: ['G', None, None, 3, 7]
hermap12.move() took 0.00 s
hermap12.myMove=1
Player hermap12: ['b', None, None, 4, 5]
Board after move:
vasiltob.move() took 0.00 s
vasiltob.myMove=1
Player vasiltob: ['G', None, None, 2, 8]
hermap12.move() took 0.00 s
hermap12.myMove=2
Player hermap12: ['b', None, None, 3, 5]
Board after move:
vasiltob.move() took 0.00 s
vasiltob.myMove=2
Player vasiltob: ['S', None, None, 4, 7]
hermap12.move() took 0.00 s
hermap12.myMove=3
Player hermap12: ['q', None, None, 2, 6]
Board after move:
vasiltob.move() took 0.00 s
vasiltob.myMove=3
Player vasiltob: ['Q', None, None, 5, 6]
hermap12.move() took 0.00 s
hermap12.myMove=4
Player hermap12: ['g', None, None, 4, 4]
Board after move:
vasiltob.move() took 0.20 s
vasiltob.myMove=4
Player vasiltob: ['S', None, None, 1, 8]
hermap12.move() took 0.00 s
hermap12.myMove=5
Player hermap12: ['q', 2, 6, 2, 7]
Board after move:
vasiltob.move() took 0.11 s
vasiltob.myMove=5
Player vasiltob: ['A', None, None, 4, 8]
hermap12.move() caused error:
Traceback (most recent call last):
/player.py", line 318, in move
return stone.stone_info(self.myColorIsUpper) + [rp[0],rp[1]]
AttributeError: 'NoneType' object has no attribute 'stone_info'
Game state:
self.board = {-6: {12: ''}, -5: {10: '', 11: '', 12: ''}, -4: {8: '', 9: '', 10: '', 11: '', 12: ''}, -3: {6: '', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, -2: {4: '', 5: '', 6: '', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, -1: {2: '', 3: '', 4: '', 5: '', 6: '', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, 0: {0: '', 1: '', 2: '', 3: '', 4: '', 5: '', 6: '', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, 1: {0: '', 1: '', 2: '', 3: '', 4: '', 5: '', 6: '', 7: '', 8: 'S', 9: '', 10: '', 11: '', 12: ''}, 2: {0: '', 1: '', 2: '', 3: '', 4: '', 5: '', 6: '', 7: 'q', 8: 'G', 9: '', 10: '', 11: '', 12: ''}, 3: {0: '', 1: '', 2: '', 3: '', 4: '', 5: 'b', 6: 's', 7: 'G', 8: '', 9: '', 10: '', 11: '', 12: ''}, 4: {0: '', 1: '', 2: '', 3: '', 4: 'g', 5: 'b', 6: '', 7: 'S', 8: 'A', 9: '', 10: '', 11: '', 12: ''}, 5: {0: '', 1: '', 2: '', 3: '', 4: '', 5: '', 6: 'Q', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, 6: {0: '', 1: '', 2: '', 3: '', 4: '', 5: '', 6: '', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, 7: {0: '', 1: '', 2: '', 3: '', 4: '', 5: '', 6: '', 7: '', 8: '', 9: '', 10: '', 11: ''}, 8: {0: '', 1: '', 2: '', 3: '', 4: '', 5: '', 6: '', 7: '', 8: '', 9: ''}, 9: {0: '', 1: '', 2: '', 3: '', 4: '', 5: '', 6: '', 7: ''}, 10: {0: '', 1: '', 2: '', 3: '', 4: '', 5: ''}, 11: {0: '', 1: '', 2: '', 3: ''}, 12: {0: '', 1: ''}}
self.myMove = 6
self.myPieces = {'q': 0, 'a': 2, 'b': 0, 's': 1, 'g': 1}
self.rivalPieces = {'Q': 0, 'A': 1, 'B': 2, 'S': 0, 'G': 0}
self.myColorIsUpper = False
self.tournament = True