Score sachavac=0, bacikver=0
HiveGame between sachavac and bacikver
sachavac.algorithmName=myGreatMethod
bacikver.algorithmName=myGreatMethod
Game start
sachavac.move() took 0.00 s
sachavac.myMove=0
Player sachavac: ['q', None, None, 3, 6]
Board after move:
bacikver.move() took 0.00 s
bacikver.myMove=0
Player bacikver: ['Q', None, None, 3, 5]
sachavac.move() took 0.00 s
sachavac.myMove=1
Player sachavac: ['a', None, None, 4, 6]
Board after move:
bacikver.move() took 0.00 s
bacikver.myMove=1
Player bacikver: ['B', None, None, 4, 4]
sachavac.move() took 0.00 s
sachavac.myMove=2
Player sachavac: ['a', None, None, 3, 7]
Board after move:
bacikver.move() took 0.00 s
bacikver.myMove=2
Player bacikver: ['A', None, None, 4, 3]
sachavac.move() took 0.00 s
sachavac.myMove=3
Player sachavac: ['b', None, None, 2, 7]
Board after move:
bacikver.move() took 0.00 s
bacikver.myMove=3
Player bacikver: ['A', None, None, 3, 3]
sachavac.move() took 0.00 s
sachavac.myMove=4
Player sachavac: ['b', None, None, 2, 8]
Board after move:
bacikver.move() took 0.00 s
bacikver.myMove=4
Player bacikver: ['B', None, None, 4, 2]
sachavac.move() took 0.00 s
sachavac.myMove=5
Player sachavac: ['s', None, None, 1, 8]
Board after move:
bacikver.move() took 0.00 s
bacikver.myMove=5
Player bacikver: ['S', None, None, 5, 4]
sachavac.move() took 0.00 s
sachavac.myMove=6
Player sachavac: ['s', None, None, 1, 9]
Board after move:
bacikver.move() took 0.00 s
bacikver.myMove=6
Player bacikver: ['S', None, None, 3, 4]
sachavac.move() took 0.00 s
sachavac.myMove=7
Player sachavac: ['g', None, None, 0, 9]
Board after move:
bacikver.move() took 0.00 s
bacikver.myMove=7
Player bacikver: ['G', None, None, 2, 5]
sachavac.move() took 0.00 s
sachavac.myMove=8
Player sachavac: ['g', None, None, 0, 10]
Board after move:
bacikver.move() took 0.00 s
bacikver.myMove=8
Player bacikver: ['G', None, None, 2, 3]
sachavac.move() took 0.00 s
sachavac.myMove=9
Player sachavac: ['a', 3, 7, 4, 7]
Board after move:
bacikver.move() caused error:
Traceback (most recent call last):
/player.py", line 322, in move
fun = myAnimals[guess]
IndexError: list index out of range
Game state:
self.board = {-6: {12: ''}, -5: {10: '', 11: '', 12: ''}, -4: {8: '', 9: '', 10: '', 11: '', 12: ''}, -3: {6: '', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, -2: {4: '', 5: '', 6: '', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, -1: {2: '', 3: '', 4: '', 5: '', 6: '', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, 0: {0: '', 1: '', 2: '', 3: '', 4: '', 5: '', 6: '', 7: '', 8: '', 9: 'g', 10: 'g', 11: '', 12: ''}, 1: {0: '', 1: '', 2: '', 3: '', 4: '', 5: '', 6: '', 7: '', 8: 's', 9: 's', 10: '', 11: '', 12: ''}, 2: {0: '', 1: '', 2: '', 3: 'G', 4: '', 5: 'G', 6: '', 7: 'b', 8: 'b', 9: '', 10: '', 11: '', 12: ''}, 3: {0: '', 1: '', 2: '', 3: 'A', 4: 'S', 5: 'Q', 6: 'q', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, 4: {0: '', 1: '', 2: 'B', 3: 'A', 4: 'B', 5: '', 6: 'a', 7: 'a', 8: '', 9: '', 10: '', 11: '', 12: ''}, 5: {0: '', 1: '', 2: '', 3: '', 4: 'S', 5: '', 6: '', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, 6: {0: '', 1: '', 2: '', 3: '', 4: '', 5: '', 6: '', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, 7: {0: '', 1: '', 2: '', 3: '', 4: '', 5: '', 6: '', 7: '', 8: '', 9: '', 10: '', 11: ''}, 8: {0: '', 1: '', 2: '', 3: '', 4: '', 5: '', 6: '', 7: '', 8: '', 9: ''}, 9: {0: '', 1: '', 2: '', 3: '', 4: '', 5: '', 6: '', 7: ''}, 10: {0: '', 1: '', 2: '', 3: '', 4: '', 5: ''}, 11: {0: '', 1: '', 2: '', 3: ''}, 12: {0: '', 1: ''}}
self.myMove = 9
self.myPieces = {'Q': 0, 'A': 0, 'B': 0, 'S': 0, 'G': 0}
self.rivalPieces = {'q': 0, 'a': 0, 'b': 0, 's': 0, 'g': 0}
self.myColorIsUpper = True
self.tournament = True