Score haslivoj=0, nollhyne=0
HiveGame between haslivoj and nollhyne
haslivoj.algorithmName=tenpocitkdyzmisto"A"napisete"a"apaksedivitezevamnefungujeQueenaajsteuplnezewtf
nollhyne.algorithmName=myGreatMethod
Game start
haslivoj.move() took 0.00 s
haslivoj.myMove=0
Player haslivoj: ['s', None, None, 3, 6]
Board after move:
nollhyne.move() caused error:
Traceback (most recent call last):
/player.py", line 58, in move
return [ animal, None, None, randomP, randomQ ]
UnboundLocalError: local variable 'randomP' referenced before assignment
Game state:
self.board = {-6: {12: ''}, -5: {10: '', 11: '', 12: ''}, -4: {8: '', 9: '', 10: '', 11: '', 12: ''}, -3: {6: '', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, -2: {4: '', 5: '', 6: '', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, -1: {2: '', 3: '', 4: '', 5: '', 6: '', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, 0: {0: '', 1: '', 2: '', 3: '', 4: '', 5: '', 6: '', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, 1: {0: '', 1: '', 2: '', 3: '', 4: '', 5: '', 6: '', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, 2: {0: '', 1: '', 2: '', 3: '', 4: '', 5: '', 6: '', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, 3: {0: '', 1: '', 2: '', 3: '', 4: '', 5: '', 6: 's', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, 4: {0: '', 1: '', 2: '', 3: '', 4: '', 5: '', 6: '', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, 5: {0: '', 1: '', 2: '', 3: '', 4: '', 5: '', 6: '', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, 6: {0: '', 1: '', 2: '', 3: '', 4: '', 5: '', 6: '', 7: '', 8: '', 9: '', 10: '', 11: '', 12: ''}, 7: {0: '', 1: '', 2: '', 3: '', 4: '', 5: '', 6: '', 7: '', 8: '', 9: '', 10: '', 11: ''}, 8: {0: '', 1: '', 2: '', 3: '', 4: '', 5: '', 6: '', 7: '', 8: '', 9: ''}, 9: {0: '', 1: '', 2: '', 3: '', 4: '', 5: '', 6: '', 7: ''}, 10: {0: '', 1: '', 2: '', 3: '', 4: '', 5: ''}, 11: {0: '', 1: '', 2: '', 3: ''}, 12: {0: '', 1: ''}}
self.myMove = 0
self.myPieces = {'Q': 1, 'A': 2, 'B': 2, 'S': 2, 'G': 2}
self.rivalPieces = {'q': 1, 'a': 2, 'b': 2, 's': 1, 'g': 2}
self.myColorIsUpper = True
self.tournament = True